An iOS port, and flying in Creative
Posted by itxtoledo
The client has a first iOS port. Touch menus were already done for the phone build, so the game is playable with a controller or with the screen.
- iOS client (touch and gamepad)
- UTF-8 player names fixed
- flight in Creative mode
Since a phone cannot start a server process, Singleplayer and hosting stay on the desktop builds. The iPhone joins servers like any other client.
