Shoot and Destroy

Build Your Battlefield – Engineer Your Assault

Five more languages, handhelds, and a lighter connection

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The game now speaks eight languages, and fits the small screens of handheld consoles.

New

  • German, Russian, Turkish, Polish and Czech (a first pass: native speakers, we want your corrections), with fonts for Latin Extended-A and Cyrillic
  • a PortMaster build for R36S class handhelds, and the UI fits 640x480
  • Android and Android TV builds, and the Nintendo Switch homebrew build started
  • protocol 1.2: a player’s update in 19 bytes instead of 39, and nothing sent about an enemy hidden in the fog
  • a server details page: its mechanics, classes, rotation, plugins and best players
  • a native Metal renderer on the Mac, and touch controls made for thumbs
  • Babel’s staircases built by the whole team
  • plugins reach the players, the match and safe server controls from Lua
  • bots build bridges together

Fixed

  • settings are saved when you leave Settings, by any way, and kept in your own folder
  • settings are saved on iPhone too
  • the client uses less memory: textures are freed once the GPU has them
  • Babel’s slab no longer collapses when a pillar under it is dug

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