Weapons and tools
Damage, fire rate and ammo for the rifle, SMG, shotgun, revolver and rocket launcher, plus the spade, blocks, grenades and the Miner's drill.
01Guns
Damage is in health points per hit (per pellet for the shotgun). A normal player has 100; see classes for the others. Ammo is magazine / reserve.
| Gun | Who | Head | Body | Arms, legs | Between shots | Ammo |
|---|---|---|---|---|---|---|
| Rifle | everyone, Marksman | kill | 49 | 33 | 0.5 s | 10 / 50 |
| SMG | everyone, Rocketeer | 75 | 29 | 18 | 0.1 s | 30 / 120 |
| Shotgun | everyone, Miner | 37 | 27 | 16 | 1.0 s | 6 / 48 |
| Revolver | Commando | 80 | 45 | 30 | 0.4 s | 6 / 36 |
| Rocket launcher | Commando | blast | blast | blast | 0.8 s | 1 / 4 |
- the rifle: a head shot always kills, two body shots kill a normal player
- the SMG: a hose up close, weak at range
- the shotgun: many pellets a shot, deadly within a few blocks
- the revolver reloads in 2 s; the rocket launcher in 2.5 s
- you cannot fire while sprinting
02Rockets
A rocket flies straight at 40 blocks a second, with no drop, and goes off on the first block or player it touches, or after 3 seconds. It does half a grenade’s blast and digs a 3×3×3 crater. It hurts you too, at a quarter, and pushes you away: fire at your feet while you jump for a rocket jump.
03Guns against blocks
Bullets chew through cover. A block takes 2 rifle shots, 3 SMG rounds or 5 shotgun pellets to break; the Miner’s shotgun breaks one with every pellet.
04Spade and blocks
| Tool | What it does |
|---|---|
| Spade, left click | hits for 80 and digs a block, a swing every 0.2 s (the Miner’s every 0.12 s) |
| Spade, right click | digs three blocks in a column, once a second (the Miner’s: 3×3×3) |
| Block, left click | places a block of your colour |
| Block, right click | drag to place a line of blocks |
Digging refills your blocks. Pick a colour with the arrow keys or copy one from the world with E.
05Grenades and explosives
| Explosive | Who | Notes |
|---|---|---|
| Grenade | everyone | cook it by holding fire; the blast falls off fast with distance and needs a line of sight |
| Rocket | Commando | half a grenade’s blast, 3×3×3 crater |
| Drill | Miner | no damage: bores a 3×3 tunnel up to 12 blocks |
| Landmine | Marksman perk | a grenade’s blast and a 3×3×3 crater, under an enemy’s feet |
| Dynamite | Miner perk | 1.5× a grenade’s blast and a 5×5×5 crater, 4 s after it is put down |
